Dreamreign was a project that I did for a module at University, it was a small level we had to design and implement mechanics to in Unreal Engine 4 (I think I was using the 5 beta at the time). I also made this within 2 weeks worth of work (whilst doing other assignments and a dissertation) as my main project I made got corrupted and had to quickly come up with something quick which I am quite proud of. It was only one level but the mechanics that were featured would have been used in other levels and I believe this was one of the better games I made as usually I focus on the art but had to think of the level design and the programming.
This would have been the demo level players would have got to played. As when you actually played the game, it had a little speech bubble with the characters face telling the player what they needed to do when going through the level.
I wish I took more screenshots of the environment and what went behind the level design but I could only find this video with the playable file without the project file which sucks but oh well, the video shows quite a bit of the design and gameplay.
Reference to the music used in the video: http://dig.ccmixter.org/files/airtone/63114